Steve Strange, known for his work in animation and comics, reportedly drew inspiration from his own childhood love of science fiction and fantasy to create the series.

A creative 12-year-old who uses her drawings to shape her dreams. Mentor/Hero

Critics describe the animation as a "bittersweet gem" that utilizes nostalgic, retro visuals and 90s-style CGI to create a "handcrafted and gently uncanny" feel.

Once inside the dreamscape, Amanda and Steve travel through diverse eras, from prehistoric landscapes filled with dinosaurs to ancient Egypt, the Wild West, and even outer space.

It is important to distinguish this series from other "Amanda" media. While is a vibrant fantasy adventure, there is a separate, popular indie horror franchise titled Amanda the Adventurer . The latter features a darker lore involving haunted VHS tapes and a girl named Rebecca Colton, whose soul is trapped inside a cartoon. Steve Strange’s version remains a distinct, family-friendly celebration of art and dreaming. Amanda A Dream Come True Cartoon By Steve Strange

In a meta-twist, the series depicts the fictional animator Steve Strange sending Amanda a "Dream Machine"—a device that allows her to physically enter the world of her cartoons.

A shy yet loyal anthropomorphic sheep often seen by Amanda's side in various iterations.