: Wait at least a year before releasing a sequel to a popular franchise. Use a newer engine and add at least two new features to avoid the "Samey" penalty from critics. Why Version 1.8.6?
: Look for employees with balanced stats early on, or specialists who complement your own character's weaknesses. game+dev+tycoon+v186
: Don't try to over-engineer your first few titles. Balance your "Design" and "Technology" points based on the genre—Action games need high Tech, while RPGs crave high Design. Scaling Up: Moving to the Office : Wait at least a year before releasing