: Gold is used to build and upgrade fighters. To get more gold, you must buy Workers. A common rule of thumb is to push 1 worker for every 40 mythium you receive from the enemy.
: Widely considered one of the safest and most consistent starts in the game. Powerful Late-Game Synergies
Your first unit determines your early-game pacing. According to recent meta data , here are the top-performing openers: legion td guide full
: Excellent magic damage that can solo early waves if positioned correctly.
Legion TD 2 : The Full Ultimate Guide (2024-2026 Edition) Legion TD 2 has evolved into a deep, competitive 2v2 tactical masterpiece. Whether you are a classic WC3 veteran or a newcomer, this covers everything from the fundamentals of the economy to high-level positioning and meta unit synergies. 1. Core Mechanics & Economy : Gold is used to build and upgrade fighters
: The lifesteal aura from the Butcher (or Head Chef) keeps high-DPS Berserkers alive against heavy sends.
: A scaling unit that gains HP and damage every wave it survives. Ideal for a "greedy" eco-start. : Widely considered one of the safest and
: One of the few units that can safely support a 6-worker start on Wave 1 due to its high sustain.
: If your fighters die, the wave attacks your King. While losing King HP is risky, leaking early (Waves 1-10) is often a strategic choice to maximize your economy, as the gold penalty is much lower than leaking in the mid-game. Worker Guidelines by Wave Recommended Workers Wave 1 Depends on your opening unit. Wave 3 Riskier builds push 6 here. Wave 5 "Unleakable" units like Pyro can push harder. Wave 10 Prepare for the first major boss. 2. Top-Tier Openers & Unit Synergies