This section houses almost all available custom maps for use in Red Alert multiplayer games against the AI in "Skirmish" mode or against human opponents. Each map is packed in zip file to save server disk space and bandwidth, also in order to make it possible to verify data integrity of downloaded files.

To use these maps:
Click on the "Download" link of the map you want and choose a place to download it on your hard drive. Unzip the map(s) you want to your main Red Alert directory (usually C:\WESTWOOD\REDALERT).
This can be done using PeaZippcsx2 150 dev build verified utility which can be downloaded for a free.

You can now start up Red Alert and choose the map(s) to play on from the list of maps in the multiplayer settings. Note, if you have several maps in your directory, Red Alert can take longer to load up (although it does not affect the gameplay). If you wish to remove maps simply delete or rename files ending with a .mpr extension.

Size: Theater: Max players:
Rules mods: Triggers: Units on map:
Map name: Author:
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10.1 kb
Dino-Ridges To Babylon 3:Tigris
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Players: 2-8
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 69%
Water ratio: 31%
Valuables: 1,442,025
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
6 kb
Dino-United States 1
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Players: 2-8
Dimensions: 126 x 64
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 56%
Water ratio: 44%
Valuables: 1,017,130
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
6 kb
Dirty Water pcsx2 150 dev build verified
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Players: 2-4
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 54%
Water ratio: 46%
Valuables: 359,555
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
4 kb
Dissillusioned pcsx2 150 dev build verified
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Players: 2
Dimensions: 64 x 64
Theater: TEMPERATE
Date added: 15-Feb-2014
Author: Joseph Lawhorn
Land ratio: 57%
Water ratio: 43%
Valuables: 173,000
Units on map: no
Rules mods: no
Triggers: no
Description: The map is seperated by several lakes.
3.9 kb
Divide pcsx2 150 dev build verified
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Players: 2-4
Dimensions: 126 x 64
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Bamph
Land ratio: 54%
Water ratio: 46%
Valuables: 451,360
Units on map: no
Rules mods: no
Triggers: no
Description: n/a

Build Verified Updated — Pcsx2 150 Dev

The development cycle saw massive upgrades to the OpenGL renderer, which is generally more accurate than Direct3D for many PS2 titles.

Thousands of small, game-specific patches were added to the 1.5.0 database, significantly expanding the "Playable" list on the PCSX2 Compatibility Page . Performance and Compatibility

While 1.4.0 was stable, it lacked the optimizations for modern CPUs. PCSX2 1.5.0 dev builds leveraged instruction sets like to improve speeds on newer hardware. However, because these builds were constantly being updated, some specific revisions might have had minor bugs, leading users to seek out "verified" versions known for stability. Archive of Legacy Builds of PCSX2 - GitHub pcsx2 150 dev build verified

In the world of PlayStation 2 emulation, represent a significant era of rapid advancement. While the official "stable" releases are often the default for casual users, many enthusiasts prefer development builds—now often referred to as "nightly" builds—because they contain the latest compatibility fixes and performance optimizations before they are broadly released. What is a "Verified" 1.5.0 Dev Build?

The 1.5.0 builds introduced several "under-the-hood" improvements that made them superior to the previous stable 1.4.0 version: The development cycle saw massive upgrades to the

Users gained the ability to use folders as memory cards, providing virtually unlimited storage and easier per-game save management.

The term "verified" in this context typically refers to builds sourced directly from the official PCSX2 Buildbot or GitHub archive . Because 1.5.0 was a long-running development cycle that preceded the 1.6.0 stable release, "verified" builds are those confirmed to be free of regressions for specific high-profile games. Key Features of the 1.5.0 Development Cycle PCSX2 1

This was a major breakthrough for games like Ratchet & Clank and Jak and Daxter , fixing garbage textures that had plagued the emulator for years.

3.8 kb
Divided by Rapids
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Players: 2-8
Dimensions: 64 x 64
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: FlameWolf
Land ratio: 75%
Water ratio: 25%
Valuables: 156,650
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
8.5 kb
Divisions pcsx2 150 dev build verified
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Players: 2-4
Dimensions: 96 x 96
Theater: SNOW
Date added: 01-May-2014
Author: buggy11
Land ratio: 54%
Water ratio: 46%
Valuables: 1,372,375
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
7.9 kb
Dizzy pcsx2 150 dev build verified
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Players: 2-4
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Feb-2014
Author: Richard Valentine
Land ratio: 42%
Water ratio: 58%
Valuables: 400,655
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
6.1 kb
Docklands 2
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Players: 2-8
Dimensions: 126 x 102
Theater: SNOW
Date added: 13-Jan-2014
Author: n/a
Land ratio: 72%
Water ratio: 28%
Valuables: 750,385
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
13 kb
Don't Blow The Bridges pcsx2 150 dev build verified
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Players: 2-4
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 12-Feb-2014
Author: JPA13
Land ratio: 41%
Water ratio: 59%
Valuables: 944,580
Units on map: no
Rules mods: yes
Triggers: no
Description: n/a
3 kb
Don't Destroy The Bridge pcsx2 150 dev build verified
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Players: 2-4
Dimensions: 126 x 126
Theater: SNOW
Date added: 13-Jan-2014
Author: Tom
Land ratio: 86%
Water ratio: 14%
Valuables: 942,440
Units on map: no
Rules mods: no
Triggers: no
Description: This is a wide open, snow covered map that is seperated into two sections. There are two land bridges and one regular bridge.
3.7 kb
Don't shoot the trees! (Med) pcsx2 150 dev build verified
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Players: n/a
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Ryan
Land ratio: 99%
Water ratio: 1%
Valuables: 2,187,705
Units on map: no
Rules mods: no
Triggers: no
Description: A fun map with a lot of trees and rivers. A fair amount of gems and ore. Corners have good building room.
4.6 kb
Donut Islands pcsx2 150 dev build verified
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Players: 2-8
Dimensions: 96 x 96
Theater: SNOW
Date added: 03-Feb-2014
Author: Ace
Land ratio: 41%
Water ratio: 59%
Valuables: 1,101,760
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
8.4 kb
Doomsday! pcsx2 150 dev build verified
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Players: 2
Dimensions: 20 x 126
Theater: SNOW
Date added: 30-Jan-2014
Author: Jaakko Nenonen
Land ratio: 87%
Water ratio: 13%
Valuables: 881,760
Units on map: yes
Rules mods: yes
Triggers: yes
Description: Very nice design. There is AI and you can build new units such as Field Marshals or Convoy.
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