Addressed a logical error where Joel’s flashlight would automatically turn on when inspecting artifacts, even if the player was standing in direct sunlight.

Due to the game's high profile, the v1.1.4 update has been widely discussed in various circles:

Offers improved temporal stability and reduced ghosting compared to previous versions, resulting in a cleaner image when upscaling.

The Last of Us Part I Update v1.1.4: Key Features and Community Impact

The standout addition in version 1.1.4 is the integration of , which provides two major benefits:

Beyond graphics, Naughty Dog and Iron Galaxy implemented several targeted fixes to improve the user experience across various chapters:

Allows for significantly smoother motion by generating intermediate frames, which is particularly beneficial for players on mid-range hardware trying to reach higher refresh rates. General Fixes and Stability

The , released on January 24, 2025 , marks a significant milestone for the PC port by introducing modern upscaling technologies and critical stability fixes. This update primarily focuses on enhancing visual performance through AMD FidelityFX Super Resolution (FSR) 3.1 while addressing long-standing bugs that affected specific gameplay sequences. New Feature Support

Continues the trend of incremental improvements to shader building times and stability, which were major points of criticism at the game's initial launch. Community and Third-Party Information

Resolved a specific rendering issue that could occur on certain TVs when utilizing NVIDIA DLSS or AMD FSR during the game's opening sequence.

The Last Of Us Part I Update V1 1 4rune !!link!! Cracked -

Addressed a logical error where Joel’s flashlight would automatically turn on when inspecting artifacts, even if the player was standing in direct sunlight.

Due to the game's high profile, the v1.1.4 update has been widely discussed in various circles:

Offers improved temporal stability and reduced ghosting compared to previous versions, resulting in a cleaner image when upscaling. the last of us part i update v1 1 4rune cracked

The Last of Us Part I Update v1.1.4: Key Features and Community Impact

The standout addition in version 1.1.4 is the integration of , which provides two major benefits: Addressed a logical error where Joel’s flashlight would

Beyond graphics, Naughty Dog and Iron Galaxy implemented several targeted fixes to improve the user experience across various chapters:

Allows for significantly smoother motion by generating intermediate frames, which is particularly beneficial for players on mid-range hardware trying to reach higher refresh rates. General Fixes and Stability General Fixes and Stability The , released on

The , released on January 24, 2025 , marks a significant milestone for the PC port by introducing modern upscaling technologies and critical stability fixes. This update primarily focuses on enhancing visual performance through AMD FidelityFX Super Resolution (FSR) 3.1 while addressing long-standing bugs that affected specific gameplay sequences. New Feature Support

Continues the trend of incremental improvements to shader building times and stability, which were major points of criticism at the game's initial launch. Community and Third-Party Information

Resolved a specific rendering issue that could occur on certain TVs when utilizing NVIDIA DLSS or AMD FSR during the game's opening sequence.

Теперь вы подписаны.