Total War Three - Kingdoms Mod Load Order !link!

Sometimes, deleted mods leave "ghost" .pack files in your SteamApps\common\Total War THREE KINGDOMS\data folder. Delete anything there that isn't a vanilla game file. 💡 Pro-Tip for Overhaul Users

Many unit packs require specific "Asset" mods to function. Always place the below the Main mod file . The main file contains the logic that tells the game how to use those models. 🚦 Troubleshooting Your Load Order total war three kingdoms mod load order

Check the "Updated" date on the Steam Workshop. Mods from 2019 that haven't been patched may conflict with the final "Fates Divided" game version. Sometimes, deleted mods leave "ghost"

Changes to movement speed, arrow trails, or morale. Always place the below the Main mod file

Large-scale mods like TROM (The Restoration of Han) or Wu Kingdaissance should generally sit high up.

If you are using or Wu Kingdaissance , these mods are designed to be "all-in-one" experiences. Adding dozens of small "tweak" mods on top of them is the fastest way to break your save file. If you must add more, look specifically for "TROM Compatible" tags on the Workshop. Mod Category Recommended Priority Compatibility Patches 1 (Highest) They must override the two mods they are bridging. Character Art Ensures unique portraits show up over generic ones. Global Overhauls Provides the core logic for the rest of the list. Texture Mods 8 (Lowest) Usually don't conflict with logic; safe at the bottom.

Disable half your mods. If the game works, the culprit is in the other half. Repeat until you find the specific mod causing the conflict.